Games Zone [Part-1] :: Now Play NFS RIVALS, FIFA 14 and More High-Quality Games on Pentium 4!!!!!!!!




 Many of us who play games know that the Shader Model / Pixel Shader role of Direct X technology is important to run any game on our PC. Our country's Pentium 3 or 4 supports the maximum Shader Model / Pixel Shader 2.0. And you can play games released before 2005 with Shader Model / Pixel Shader 2.0. Because Shader Model / Pixel Shader 3.0 has been used in games since 2006. Thanks to NFS:Carbon, FIFA 09, Hitman Blood Money, THE GODFATHER 2, THE HOUSE OF THE DEAD 4, Delta Force Xtreme 2, Grand Theft Auto IV, Games WWE RAW VS SMACKDOWN 2010 etc not running on many computers.

That's why many people use different consoles. Shader Model / Pixel Shader 3.0 Console is finally out. Named Switf Shader 3.0 with which you can play Shader Model / Pixel Shader 3.0 games on your PC.

"Switfshader 3.0" Download Link: (3.6MB)

thepiratebay.sx/torrent/7079614/‎

 

After downloading the file, copy the d3d9.dll file from the x86 folder to the directory of the game/games that are not running on your PC (where you installed the game) if your computer is 32-bit and if your computer is 64-bit Copy the d3d9.dll file from the x64 folder. Now launch the game and have fun.

If the game is still not running or running slowly, do the following:

In the game directory you will find a file named Swifshader.ini, open the file with Notepad.

Here in the [Capabilities] option, enter the Shader Model / Pixel Shader version supported by your computer. Now the question is how to find out which shader model version is current on your PC >>>>>>

Then download the GPU-Z software from the download link below



GPU-Z download link: click here,

Then extract the zip file and open the application by double-clicking the GPU-Z icon. For current Direct X and shader versions, see the Direct X Support section of the Graphics dialog box.



Here DirectX Support: 9.0/SM2.0 means my computer has DirectX X version 9 and Shader Model version 2.

Now in the [Capabilities] option of the Swifshader.ini file write:

[Skills]

PixelShaderVersion=20

VertexShaderVersion=20

Texture memory = 256

Identifier=0

Here, if your computer supports shader model 1.5, enter:

[Skills]

PixelShaderVersion=15

VertexShaderVersion=15

Texture memory = 256

Identifier=0

Here, if your computer supports shader model 1, enter:

[Skills]

PixelShaderVersion=10

VertexShaderVersion=10

Texture memory = 256

Identifier=0

Here in the TextureMemory option, enter the amount of memory your game needs to run (which you can find in the configuration on the game CD). Suppose you want to play NFS: THE RUN, then enter 2048 in the TextureMemory option. Because the game requires 2GB of memory to run.

[Skills]

PixelShaderVersion=20

VertexShaderVersion=20

TextureMemory=2048

Identifier=0

It is best not to change the [Cache] option.

[Quality] option, to get maximum game performance, insert 0 after the = sign of all lines:

[Quality]

TextureSampleQuality=0

mipmap quality=0

Perspective correction=0

Transcendental Accuracy=0

TransparencyAntialiasing=0

In the [Processor] option, put 0 after the = sign on all lines to get maximum game performance:

[Processor]

ThreadCount=0

EnableSSE3=0

EnableSSSE3=0

EnableSSE4_1=0

It is better not to change the [Optimization] option.

In [Testing] Shadow Mapping=3, enter 0 if you don't want any shadow in the game. Many games run slow on many computers just because of shadows.

Then save the file and exit. Then open the game. Game speed will increase to a great extent.

Thank you

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